Roles

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The Core Mechanic that is Roles defines each player's part they act out in the the game. All roles are split into three categories - Fighting Styles, Occupations, and Miscellaneous Roles. Fighting Styles depicts the way of which people choose to fight while in combat. Occupations act as a person's job, in which they may gain currency. Lastly, Miscellaneous Roles are extra things that anyone may use in and/or out of battle.

Fighting Styles
Every player, upon joining will choose from one of four Fighting Styles. This style will influence how they fight for the rest of the game. While any player can technically use any weapon or armor, certain styles are proficient or inept with some items. Players may only have one Fighting Style at a time, unless they gain the ability to have multiple by some means. Though your Fighting Style is meant to be permanent, players may change this once per month.

Occupations
Acting as a job for players, Occupations are a daily task for people. Though not all Occupations follow this pattern, most are intended to be used to gain currency. Players must have at least one Occupation, but can also have an additional second. Players may change out their Occupations as frequently as they would like, though it is not recommended.

Miscellaneous Roles
Miscellaneous Roles serve as additional tasks players can have in and out of combat. Similar to some Occupations, some Miscellaneous Roles can be used to gain currency, but are not required to do so.